Do you want to achieve a better understanding of the newly come virtual technologies? Do you want to understand the basics of VR and AR or how to implement them in your industry?
Welcome to our brief guide on everything you need to know to be up to date.
Virtual Technologies are a set of tools and techniques that use computer-generated simulations to create a virtual experience.
These technologies include virtual reality, augmented reality, and virtual environments.
Virtual Reality (VR) creates a fully immersive experience that transports users to a completely digital environment, often using a headset and controllers to interact with the virtual space.
Augmented Reality (AR) overlays digital information onto the real world, enhancing the user’s perception of reality.
Virtual Environments simulate a digital space that can be used for entertainment, education, research, or training purposes. These environments can be accessed through various devices such as desktops, mobile devices, or VR headsets.
Other virtual technologies include motion capture, which tracks the movement of real-world objects and people to create digital representations, and haptic technology, which provides tactile feedback to simulate touch and sensations.
Virtual Technologies offer numerous benefits, such as increased immersion, cost savings, improved accessibility, and the ability to simulate complex scenarios in a safe and controlled environment.
They are expected to become increasingly sophisticated and widely adopted, providing new opportunities for creativity, innovation, and problem-solving.
Virtual Reality (VR) is a technology that simulates a realistic 3D environment and immerses users in a digital world. It typically involves wearing a headset or goggles with screens that cover the user’s eyes, and may also include additional sensory input such as sound, touch, and even smell.
In VR, users can interact with the digital environment through gestures or controllers, allowing them to explore, manipulate, and interact with virtual objects and surroundings.
This technology can be used for a wide range of applications, including gaming, education, training, and therapy.
Virtual Reality offers a highly immersive experience that can transport users to new worlds and provide a sense of presence and embodiment. It has the potential to revolutionize the way we learn, work, and entertain ourselves, and is already being used in fields such as healthcare, architecture, and engineering.
VR is expected to become even more realistic and accessible, offering exciting new possibilities for entertainment, education, and beyond.
Augmented Reality (AR) is a technology that overlays digital information onto the real world, typically through the use of a mobile device or headset. Unlike VR, which immerses users in a completely digital environment, augmented reality enhances the real world by adding digital elements such as text, images, or animations.
AR can be used in a variety of ways, such as in gaming, education, and advertising.
For example, a user might point their smartphone at a museum exhibit and see additional information about the artifact overlaid onto their view of the exhibit. In advertising, AR can be used to superimpose product information or promotions onto real-world objects.
Augmented Reality can be achieved through a variety of methods, including marker-based AR, where a camera recognizes a specific image or pattern to trigger the digital overlay, or markerless AR, which uses GPS or other location-based information to place digital objects in the user’s view.
AR is expected to become even more common and sophisticated, offering new opportunities for interactive experiences and information dissemination.
Virtual Environments are computer-generated spaces that simulate real-world environments, or completely imaginary ones, allowing users to interact with a digital world.
These environments can be experienced through a variety of devices, such as virtual reality headsets, desktop computers, or mobile devices.
Virtual Environments can serve a wide range of purposes, from entertainment to education, research, and training. For example, they can be used to create immersive video games, simulate complex scenarios in medical or military training, or to provide a safe and controlled environment for psychological therapy.
In a Virtual Environment, users can manipulate and interact with virtual objects, as well as other users who may be located anywhere in the world. This can create a sense of presence and immersion, enabling users to feel as though they are truly present in the digital environment.
They are constantly advancing, allowing for increasingly realistic simulations and interactions. With the potential to offer new ways of learning, working, and socializing, they are expected to become increasingly important in the future.
VIRTUAL PRODUCTION
These models can be used to inform the design process, as engineers can use them to accurately measure and analyze the structure, identify potential issues or hazards, and test various design iterations before any physical construction takes place. This can save time and resources, as well as improve the accuracy and safety of the final design.
3. Testing & Visualizing: VR and AR allow engineers to create fully immersive, interactive simulations of their designs. These simulations can be used to test the design in a virtual environment, allowing engineers to identify potential issues or problems before any physical development takes place.
This can help to reduce the risk of errors or accidents during construction and can also help to save time and money.
4. Augmented Reality: It can be used to overlay digital models onto real-world environments. This can be extremely useful for engineers working on complex structures or systems, as it allows them to visualize the design in the real world and make adjustments as needed.
It can also be used for maintenance and repair purposes, as engineers can use AR to identify and troubleshoot issues in real-time.
High-end tethered VR headsets are virtual reality headsets that need to be connected to a powerful computer or gaming console through a cable in order to function properly. These headsets typically offer the best VR experience, with high-quality graphics, immersive audio, and the ability to track your movements in real time.
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Price Range: 600 € – 1200 €
Standalone VR headsets are virtual reality headsets that do not need to be connected to a computer or gaming console in order to function. They have their own built-in processing power, storage, and battery, which means that they can operate independently.
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Price Range: 300 – 500 €
Smartphone VR headsets are virtual reality headsets that use a smartphone as the display screen and processing power. The headset is essentially a shell that holds the smartphone in place, with lenses that magnify the image and create a 3D effect.
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Price Range: 10 € – 150 €
Operating System: Minimum operating system of Android 7.0 or iOS 11.0.
Processor: For Android devices, a Qualcomm Snapdragon 835 or higher processor is recommended. For iPhones, an A10 Fusion chip or newer.
RAM: AR apps require a good amount of RAM to run smoothly. At least 3GB of RAM is recommended for Android devices, while iPhones should have at least 2GB of RAM.
Camera: A rear-facing camera with at least 12 megapixels.
Gyroscope and Accelerometer: These sensors help track your device’s orientation and movement in 3D spaces. Most modern smartphones have these sensors built-in.
Display: A Full HD (1080p) or higher resolution display is recommended for Android devices, while iPhones should have at least a Retina HD display.
Operating System: At least Android 7.0 or iOS 11.0.
Processor: A quad-core processor with a speed of at least 1.4GHz .
RAM: At least 2GB of RAM is recommended.
Camera: A rear-facing camera with at least 8 megapixels is recommended.
Gyroscope and Accelerometer: These sensors are required for AR experiences. Most modern smartphones have them built-in.
Display: At least a 720p resolution display.
A real-time render engine allows you to see a 3D model or scene in real-time as you create and manipulate it, making it easier to iterate and make adjustments as you go.
This means that you can see changes to your scene immediately, without having to wait for a long time for the computer to render the image.
They are designed to work with video games, simulations, and other interactive experiences and applications where the user needs to see the output in real-time.
They use specialized techniques to render images quickly and efficiently, often sacrificing some degree of photorealism in order to achieve the interactivity, although this difference in quality is getting narrower.
Classic render engines are designed to create highly detailed, photorealistic images by using advanced algorithms to simulate how light interacts with surfaces in a scene. While classic render engines can create stunning images, they take a long time (from hours to many days or even months) to render, and require a lot of processing power.
This makes the workflow much slower, which can elongate the duration of a project by more than 70x.